![]() ![]() Of itself this shouldn't change it's appearance, but apparently the camera is applying a posteffect to that layer that wasn't quite fully implemented. Just drop in Plugins folder.Īll this does is switch its layer to Default layer, which is what the other particle fx draw on. Public void OnLevelWasInitialized(int level) Shooter.layer = LayerMask.NameToLayer("Default") If ((shooter = GameObject.Find (jizzPS)) != null) If ((charaFem = GameObject.Find (femRoot)) = null) Private const string jizzPS = "LiquidShooter" This Release was built against CM3D2 1.16 (116) As of 1.0.116.0 You should see a choice upon pressing next if both versions are installed. ![]() If you have both, the Setup will (no questions asked) prioritize and install same as the OS Version Make sure to have ONLY ONE game installation.All components are OPTIONAL, and most are OPT-OUT, make sure you remove what you don't want, if you don't want the default settings.CM3D2 Text Translations R1 - Attrox, castor212, Dark Pulse, franco218, HamsterAnn, rebelgamer, shionels, usagirei.Chu-B Lip Duplicate Skill Remover - AKawaiiNeeChan.Advanced Maid Settings 2.3 - neguse11, CM3D2-01.Change Motion English Version 1.4.0.0 - usagirei.Texture Resolution Patch 1.0.0.3 - usagirei.Name Lenght Fix + Loader 1.0.0.0 + Default Names - usagirei, DarkPulse. ![]()
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